AI Method Card Deck Strategic Games

AI Method Card Deck Games

How the Card Games Lead to a Strategic Blueprint for Classroom Application

  • Cumulative Learning: Each game builds on the insights and knowledge gained from the previous ones, creating a layered understanding of AI in education.

  • Diverse Perspectives: The games encourage examining AI and educational strategies from multiple angles, from understanding basic concepts to evaluating risks and rewards.

  • Engagement and Interaction: The interactive nature of the games ensures active participation, leading to deeper engagement with the concepts and more meaningful insights.

  • Structured Approach: The sequence of the games guides users through a step-by-step process, from initial exploration to final strategic planning.

  • Practical Application: The games are designed not just for theoretical understanding but for practical application, directly feeding into the development of a comprehensive strategic blueprint.

INTRODUCTION - Game 1:  Exploring the questions of the 67 cards.

Game 1:  DeckScape Discovery

  • Purpose: To familiarize users with the entire scope of the card deck.

  • Contribution to Strategic Plan: Provides a foundational understanding of the content and themes presented in the deck, which is essential for informed decision-making and strategic planning.

GETTING GOOD AT IDEAS—Games 2-5. The success of the strategic plan depends on developing ideas.  Use the skills developed in these games throughout the development of your strategic plan.

Game 2:  Yes And…

  • Purpose:  to prepare the deck users for ideation and the use of the deck.

  • Contribution to Strategy: This game is intended to help players think more divergently and be open to new and unique ideas. It is designed to help players develop ideas quickly and have the courage to express them. Developing ideas without immediate evaluation is crucial in the ideation process. This game focuses on rapidly creating ideas and concepts, building on each other's ideas, and maintaining openness and receptiveness to new and unrefined thoughts and perspectives.

Game 3:  Expanding Ideas

  • Purpose:  To expand on an initial response to a question by developing additional ideas around the card question.

  • Contribution to Strategic Plan: Unpacking specific card questions enhances the opportunity for detailed understanding, ensuring thorough consideration of the question and how it could support a strategic plan.

Game 4:  The Impact of Ideas

  • Purpose: To encourage creative combinations of ideas by colliding several card questions together.

  • Contribution to Strategic Plan: Fosters creative thinking and developing unique idea combinations that can lead to original thinking and innovative approaches.  

Game 5:  AI CoPilot Challenge

  • Purpose:  To leverage an AI tool to enhance understanding and support strategic planning while familiarizing users with the capacities of AI.

  • Contribution to Strategic Plan: Utilizes AI’s analytical and creative capabilities to assist game players with developing ideas and responses to card questions.

  • Uses the AI CoPilot


DEVELOPING THE PLAN-Games 6-14:  this part of the deck focuses on developing the components of a strategic plan and putting it together.  Playing games 6-11 will help you develop a foundation for your strategic plan.  Games 12-14 help you assemble everything into a plan for integrating AI into the classroom.

Game 6:  Assessing Readiness and Developing Priorities (this is a two-part game, Part 1 and 2)

  • Purpose: This game helps you gauge your understanding of artificial intelligence (Part 1) and identify priorities for filling knowledge gaps (Part 2).

  • Contribution:  Crafting an effective strategy requires a strong understanding of AI fundamentals. To develop a successful plan, start by identifying, prioritizing, and addressing any gaps in your knowledge.  

  • Note:  You may incorporate this foundational learning at the outset of your strategic timeline (year 1) by creating learning opportunities/professional development to ensure you understand AI.   Doing this ensures a solid base for all subsequent planning decisions.

  • Use the “We Understand” placemat with this game for Part 1 and the “Importance Grid” placemat for Part 2.

Game 7:  Planning and Preparing for AI Use (uses the Planning and Preparation Cards)

  • Purpose: This game aids in identifying your essential planning and preparation needs for developing a strategic plan.

  • Contribution: Utilize Cards 1-26 to pinpoint the key concepts that must be addressed during the planning phase, ensuring a comprehensive and effective strategy can develop.  This activity supports the strategic plan by establishing a solid foundation for planning, specifically by addressing the initial needs essential for crafting a comprehensive integration plan. The outcome of this game will contribute to your ability to set goals and develop strategies associated with the first part of your plan.

Game 8:  Designing Classroom Instructional Practice with AI  (Uses the Practice Cards)

  • Purpose:  To explore instructional practice options for developing a new classroom learning experience that employs AI.

  • Contribution: This game utilizes Cards 27-59 to explore the diverse factors affecting the design of classroom learning experiences that incorporate AI. Players prioritize what they consider to be the most important elements that impact classroom instruction and learning with AI.


Game 9:  Knowing What Works (Uses the Performance Cards)

  • Purpose:  to develop methodologies for assessing classroom performance of the integration of AI.

  • Contribution: This game uses Cards 60-67 to help players define how they will evaluate the impact of using AI in the classroom.


Game 10:  Connective Conversations       

  • Purpose: To identify key concepts from planning and preparation, practice, and performance and develop narratives around them.

  • Contribution to Strategic Plan: Use this game to identify strategic relationships between ideas and concepts around the use of AI. This game helps pinpoint combinations of the central ideas and values about AI and education that should be at the heart of the strategic plan.  This game challenges participants to begin linking ideas within and across the three sections of the card deck (planning and preparation, practice, and performance) after the deep dive into each section from playing games 7-9.  The game also intends to help participants (s) begin thinking more divergently by connecting unlike (but associated) ideas to see where the collision of concepts takes the user.


Game 11:  Developing Strategic Balance

  • Purpose:  To assess and balance elements of risk and reward associated with classroom AI use.

  • Contribution to Strategic Plan: Helps players understand potential challenges and benefits of AI use, guiding risk management for classroom use.

  • Note: this game can use the AI CoPilot to assist in your evaluation.


Game 12: Developing the Point of View

  • Purpose:  This game helps articulate a vision for integrating AI in the classroom.

  • Contribution to Strategic Plan: The point of view is formulated by synthesizing the insights and perspectives developed by participants from engaging in the previous games. This collective perspective is represented by a foundational statement of purpose (the point of view) that guides the development of the strategic plan. The point of view represents an invitation into the Classroom X AI Experience, provides a “call to action,” and is inspirational and energizing. The scope of the point of view is several paragraphs that set the tone and intent of the strategic plan.  Write it to provide a vision of the reality you want to create.

Game 13:  Strategic Blueprint - Part 1, Goals and Strategies

  • Purpose:  to compile insights from previous games into a cohesive strategic plan, represented by goals and associated strategies.

  • Contribution to Strategic Plan:  Provides the opportunity for all insights and analyses to be synthesized into a comprehensive strategic blueprint featuring goals (what you want to accomplish) and strategies (how you will accomplish the goals). 

Game 14:  Strategic Blueprint - Part 2, Implementation Timeline

  • Purpose:  To develop an implementation timeline for the components of your strategic plan.

  • Contribution to Strategic Plan: Helps users identify the milestones required for successful classroom integration planning and visualize the steps required to successfully implement artificial intelligence into the classroom experience.

By engaging with these games, users can systematically explore, analyze, and synthesize various aspects of AI in education, leading to a well-informed, creative, and practical strategic blueprint. This blueprint can then guide the implementation and evaluation of AI initiatives in educational settings.